Ring King Arcade Game

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Game

Ring King, known in the PAL regions as King of Boxer, and known in Japan as Family Boxing (ファミリーボクシング, Famirī Bokushingu?), is an arcade boxing game originally developed and published by Woodplace, Inc. In the PAL regions in 1985, and later published by Data East in North America the same year.

Ring King
Developer(s)Jastec
Neue Design
Publisher(s)Woodplace
Data East
Platform(s)Arcade
Famicom/NES
MSX2
Mobile phone
ReleaseArcade
1985
Famicom/NES
  • JP: June 19, 1987
  • NA: September 1987
MSX2Mobile phone
  • JP: 2004
Genre(s)Sports
Mode(s)Single-player
Two players

Ring King, known in Japan and PAL regions as King of Boxer (キングオブボクサー, Kingu obu Bokusā), is an arcade boxing game. It was published in 1985 by Woodplace in Japan and PAL regions and by Data East in North America.

Gameplay[edit]

The game continues the series' theme of comical sports as the player takes the role of a boxer who makes his way from his debut to become a world champion. Ring King, though perhaps unintentionally, is standard of the boxing creations of its era, via providing quirky monikers for opponents the player encounters; in its arcade release, these number eight (8): Violence Jo (this entry level fighter is the champion, in the NES version), Brown Pants, White Wolf, Bomba Vern, Beat Brown, Blue Warker (reigning champion, in the arcade version), Green Hante and Onetta Yank. Assuming the player wins the championship, arcade play continues cycling through only the last of the afore-listed three (Blue Warker, Green Hante, Onetta Yank).

The player can choose from several different types of punches and defensive maneuvers, along with unique special attacks. The player revives their stamina during the round interval by pressing the button rapidly. The boxer's abilities are determined by three different stats; punch, stamina, and speed. The player can improve these stats using the power points gained after each match. Performing well in matches allows the player to create more powerful boxers. The player can save their game progress by recording a password, and two players can face off against each other in the two-player mode. Though the game is rudimentary, it is possible to counter-punch, and missing with too many punches causes the boxer's stamina to decrease.

ArcadePlay

Special attacks[edit]

The biggest characteristic of the game is the comical set of special attacks. These moves are activated when the player presses the attack button at the right timing and at the right distance. The attacks have the capability to instantly knock out the opponent, but being countered before a special attack causes an extraordinary amount of damage as well. The first special attack is a powerful hook which the boxer throws by spinning around like a top. The second is a straight punch that propels the opponent into the ropes when it connects. The third type is an uppercut that launches the opponent straight into the air. If thrown at the right timing, the uppercut can blast the opponent straight out of the ring, resulting in a technical knockout.

Reception[edit]

Ring King's sales had surpassed 250,000 copies by November 1989.[1]

Ports[edit]

Dinosaur King Arcade

The game was later ported to the Nintendo Entertainment System (Famicom in Japan) in 1987 which was published by Data East in North America, and by Namco in Japan. This version was also released on the VS. UniSystem as Vs. TKO Boxing. Sony later ported it to the MSX2 exclusively in Japan in 1988. The Famicom and MSX2 versions were released as the third game of the Family sports game series, after Family Stadium and Family Jockey for the Famicom in Japan by Namco as Family Boxing (ファミリーボクシング, famirī bokushingu). The game was later converted into an i-mode mobile phone application and released exclusively in January 2004 by Namco.

ArcadeKing

Play Ring King Arcade Game

See also[edit]

References[edit]

  1. ^Staff (November 1989). 'Chart-Busters; SPA Platinum'. Game Players (5): 112.

External links[edit]

  • Ring King at the Killer List of Videogames
    • King of Boxer at the Killer List of Videogames
  • Ring King at arcade-history
    • King of Boxer at arcade-history
  • Ring King at MobyGames
  • Ring King at GameFAQs
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Ring_King&oldid=991037827'
Ring King
Basic Information
Video Game
Namco
Data East
Sports
Boxing
NES and Arcade
Retail Features
Play Information
1-2
North American Release Date(s)
September1987
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Ring King, also known as King of Boxer or, oddly enough, Family Boxing in other parts of the world, is a video game by Data East released to the arcade in 1985 and later for the Nintendo Entertainment System. It allowed the player to pick from various fictional characters and duke it out with the computer or a second player in a boxing ring.

Graphical Design Controversy[edit | edit source]

The Ring King game has something of an urban legend attached to it, in that the boxers' cornerman appears to be performing a fellatio maneuver on the fighters between rounds. It is possible they were trying to depict the cornerman dropping the cup into the boxers' tights between rounds, but the graphic limitations of the NES make the scene look questionable.

Ring King Arcade Game

When the fighters grapple, it appears to be that they're hugging. This is also a case of bad design.

Fellatio aside, the game was praised for its RPG attributes, as each player can choose how to distribute their boxer's abililities, and puglistic realism. Currently the game can be played online.

Ring King Video Game

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